
This is how to place a decal object on the ground. And to have it glowing in the dark. This would be very useful indeed.
Placing a Decal on the Ground
Place the 10 meter user texture object on the ground.

This is what we use to have a number on the ground.
Then use these as the textures. These are the numbers used on the sides of the military towers.
- \a3\structures_f\mil\cargo\data\Cargo_Tower_v1_no1_ca.paa
- \a3\structures_f\mil\cargo\data\Cargo_Tower_v1_no2_ca.paa
- \a3\structures_f\mil\cargo\data\Cargo_Tower_v1_no3_ca.paa
- \a3\structures_f\mil\cargo\data\Cargo_Tower_v1_no4_ca.paa
Then use this material texture in the texture field. This is a an emmissive texture, this will make the numbers glow in the dark.
- \A3\Structures_F_Bootcamp\VR\Helpers\Data\VR_3DSelector_01_incomplete_emissive.rvmat

This is a very neat trick, you can number your helipads and have them visible at night.
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