
A guide that teaches you the best combos in the game for every weapon at the actual moment.
Table of Contents
Movements Used in Combos
- Side Light or sLight: Hold left or right while performing a light attack.
- Down Light or dLight: Hold down while performing a light attack.
- Neutral Light or nLight: Light attack without any directions pressed.
- Side Air or sAir: Hold left or right while performing a light attack (in the air).
- Down Air or dAir: Hold down while performing a light attack (in the air).
- Neutral Air or nAir: Light attack without any directions pressed (in the air).
- Gravity Cancel or GC: Cancelling an aerial spotdodge with an attack to perform grounded attacks in the air.
- Pivot or XPivot: Horizontal momentum to Pivot an attack around.
- Ledge cancel: Using an attack near a ledge.
- Wall cancel: A tech with rocket lance that starting a Side Air or Down Air next to a wall, while facing opposite of that wall.
Sword Combos
These are some Sword combos, and also their Dex Levels:
3+ Dex:
- Down Light > Gravity Cancel > Neutral Light
- Down Light > Recovery
- DownLight > Gravity Cancel > Side Light
- Down Light > Side Air
- Down Light > Groundpound
- Groundpound > Gravity Cancel > Neutral Light
- Down Light > Neutral Air
- Down Light > Down Air
4+ Dex:
- Down Air > Neutral Light
5+ Dex:
- Side Air > Neutral Light (Hit 2nd Swing)
- Down Air > Recovery (Bounce at later healths)
7+ Dex:
- Groundpound > Recovery
9+ Dex:
- Side Light > Neutral Light
- Neutral Air > Recovery
Hammer Combos
These are some Hammer combos, and also their Dex Levels:
2+ Dex:
- Down Light > Gravity Cancel > Neutral Light
- Down Light > Down Air
- DownLight > Recovery
- Down Light > Side Light
- Down Light > Side Air
- DownLight > Neutral Air (Very late health)
- Down Air > Recovery
- Neutral Air > Recovery (Hit later hitboxex of Neutral Air)
4+ Dex:
- Neutral Light > Side Light (But only certain STR vs DEF Matchups)
- Down Air > Neutral Air (But only certain STR vs DEF Matchups)
5+ Dex:
- Side Air > Down Light (Hit later hitboxex of Side Air)
6+ Dex:
- Recovery > Down Air (Bounce at later healths)
- Side Air > Neutral Light
7+ Dex:
- Neutral Air > Recovery
9+ Dex:
- Side Light > Neutral Light
Blasters Combos
These are some Blasters combos, and also their Dex Levels:
3+ Dex:
- Down Light > Neutral Light
- Down Light > Pivot Neutral Air
- DownLight > Recovery
- Down Light > Side Light
- Down Light > Side Air
- DownLight > Down Air
- Neutral Air > Neutral Air (Hit later active frames of Neutral Air)
- Neutral Air > Recovery (Hit later active frames of Neutral Air)
- Side Air > Neutral Light
- Side Air > Down Light
- SideAir > Neutral Air
- Side Air > Recovery
- Side Light > Pivot Neutral Air (Hit later active frames of Side Light)
- SideLight > Side Air (Hit later active frames of Side Light)
9+ Dex:
- Side Air > Side Light
Spear Combos
These are some Spear combos, and also their Dex Levels:
2+ Dex:
- Down Light > Side Air
- Down Light > Neutral Air
- DownLight > Recovery
- Side Light > Neutral Light (Hit 2nd swing of Side Light)
6+ Dex:
- Side Air > Neutral Light
Lance Combos
These are some Lance combos, and also their Dex Levels:
2+ Dex:
- Side Light > Neutral Light
- Side Light > Down Air
- SideLight > Neutral Air
- Down Air > Neutral Light (Hit last active frames of grounded Down Air)
- Down Air > Down Light (Hit last active frames of grounded Down Air)
- DownAir > Side Light (Hit last active frames of grounded Down Air)
- Reverse Neutral Air > Down Air
4+ Dex:
- Reverse Neutral Air > Side Air
- Reverse Neutral Air > Recovery
7+ Dex:
- Neutral Air > Gravity Cancel > Neutral Light
- Neutral Air > Gravity Cancel > Down Light
- NeutralAir > Side Light (Must Ledge Cancel)
9+ Dex:
- Down Light > Neutral Light
- Down Light > Side Light (Hit later active frames of Down Light)
Katars Combos
These are some Katars combos, and also their Dex Levels:
3+ Dex:
- Side Light > Down Light
- Side Air > Down Light (Hit later hitboxex of Side Air)
4+ Dex:
- Recovery > Gravity Cancel > Down Light
5+ Dex:
- Side Light > Neutral Light
- Neutral Air > Down Light
6+ Dex:
- Groundpound > Gravity Cancel > Down Light
8+ Dex:
- Side Air > Down Air (Hit last active frame of Side Air offstage)
- Neutral Light > Down Light (Must hit Neutral Light stacked)
9+ Dex:
- Down Air > Down Light
Bow Combos
These are some Bow combos, and also their Dex Levels:
3+ Dex:
- Down Light > Neutral Light
- Down Light > Neutral Air
- DownLight > Recovery
- Side Light > Neutral Light
- Down Air > Neutral Light
- Neutral Light > Neutral Air
- Down Air > Side Light (Hit later active frames of grounded Down Air)
6+ Dex:
- Down Light > Down Air (Must hit Down Air on stage)
- Down Light > Side Air
Axe Combos
These are some Axe combos, and also their Dex Levels:
2+ Dex:
- Side Light > Down Light
- Side Light > Neutral Air
- SideLight > Down Air
- Side Light > Side Air (Hit later hitboxex of Side Light]
- Side Light > Groundpound (Hit later hitboxex of Side Light]
- Down Air > Down Light (Must hit Last Hitboxes of Down Air)
6+ Dex:
- Neutral Air > Gravity Cancel > Down Light
9+ Dex:
- Recovery > Neutral Light (Not very viable]
Gauntlets Combos
These are some Gauntlets combos, and also their Dex Levels:
3+ Dex:
- Down Light > Neutral Light
- Down Light > Neutral Air
- DownLight > Down Air
- Down Light > Recovery
- Down Light > Side Light
- DownLight > Side Air
- Neutral Air > Gravity Cancel > Neutral Light
- Neutral Air > Gravity Cancel > Side Light
- NeutralAir > Recovery
- Neutral Air > Down Air
- Groundpound > Neutral Light (Must hit The later active frames of released Groundpound)
6+ Dex:
- Recovery > Neutral Air (Hit later active frames of Recovery)
- Down Air > Neutral Light
- Neutral Air > Side Air
Scythe Combos
These are some Scythe combos, and also their Dex Levels:
5+ Dex:
- Recovery > Neutral Light
- Recovery > Side Light
7+ Dex:
- Neutral Air > Side Air
Note: There are a lot more combos for this weapon,since it is very flexible,but these are the quickest ones to learn.
Cannon Combos
These are some Cannon combos, and also their Dex Levels:
3+ Dex:
- Down Light > Gravity Cancel > Neutral Light
- Down Light > Side Light
- Down Light > Neutral Air
- Down Light > Side Air
- Down Air > Neutral Light (Hit later active frames of Down Air]
- Neutral Light > Side Light
- Down Air > Side Light (Hit later active frames of Down Air]
- Side Air > Neutral Light
- Down Light > Down Air
- Side Light > Down Light
Orb Combos
These are some Orb combos and strings:
- Side Light > Down Light
- Side Light > Side Air
- Down Light > Neutral Air
- Down Light > Side Air
- Down Air > Side Light
- Side Air > Side Light
Strings:
- Down Air > Neutral Air
- Down Air > Side Air
- Down Air > Down Light
- Down Light > Side Light
Greatsword Combos
These are some Greatsword combos and strings:
Unjumpable strings:
- Neutral Light > Down Light > Neutral Light
- Side Light > Neutral Light > Neutral Light
- Down Light > Neutral Light > Neutral Light
It has a few true combos but the most reliable is Side Light > Down Light > Down Light, you have to hit the Side Light with the last hitbox. After that you can look into dash/chase-dodge cancels. Basically after you hit an opener/bridge and dash/chase dodge you can cancel it into another opener.
A few useful (unjumpable) examples are:
- Side Light/Down Light opener into Neutral Light opener.
- Neutral Light bridge into Neutral Light opener.
- Side Light bridge into Neutral Light opener.
Note: There is alot more to this weapon than this, it has a very low playrate since the nerfs and even pros think the weapon is still unexplored so you have alot of room to experiment with it!
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