Crystal Project – Warrior Guide

Warrior

  • Advantages: Well rounded physical job, Tanky, Physical Debuffer.
  • Disadvantages: Repetitive Moveset, Self Debuffing/Harming abilities.

Warrior Skills

Provoke: Strong Strength based single target taunt.

  • Cost: 6 AP.
  • Charge: Instant.

Defender Stance: Deal 25% less Physical Damage but take 25% less Physical damage.

  • Cost: 2 AP.
  • Charge: Instant, does not take turn.
  • Other: Replaces current stance.

Berserker Stance: Deal 25% more Physical Damage but take 25% more Physical damage.

  • Cost: 2 AP.
  • Charge: Instant, does not take turn.
  • Other: Replaces current stance.

Power Break: Strong Attack/Strength based attack. Inflicts Power Down on target for 2 turns.

  • Cost: 8 AP.
  • Charge: Instant.

Armor Break: Strong Attack/Strength based attack. Inflicts Armor Down on target for 2 turns.

  • Cost: 8 AP.
  • Charge: Instant.

Bruiser Crush: Very Strong Attack/Strength based attack. Deals 50% less damage if user is not the target’s top threat.

  • Cost: 9 AP.
  • Charge: Instant.

Blitz Crush: Very Strong Attack/Strength based attack. User takes 20% recoil damage.

  • Cost: 9 AP.
  • Charge: Instant.

Paragon Crush: Very Strong Attack/Strength based attack. Inflicts Power Down on user for 1 turn.

  • Cost: 9 AP.
  • Charge: Instant.

Battle Crush: Very Strong Attack/Strength based attack. Inflicts Armor Down on user for 1 turn.

  • Cost: 9 AP.
  • Charge: Instant.

Warrior Passives

Equip Sword: Allows the user to use swords on any class.

  • Cost: 1 PP.

Equip Axe: Allows the user to use axes on any class.

  • Cost: 2 PP.

Grudge: User gains +2 AP when physically damaged.

  • Cost: 4 PP.

Adrenaline: +6 AP at the start of battle.

  • Cost: 3 PP.

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