GTA 5 – Pacific Standard Job Guide (GTA Online)

This guide will be a simplistic walk-through of all five of the original heists available via Lester Crest. They will include the following in order: The Fleeca Bank Job, The Prison Break Job, The Humane Labs Raid, Series A Funding & Pacific Standard Heist.

Introduction

Lester Crest returns to lead and debrief a heist involving the robbery of the main branch of The Pacific Standard Bank in Downtown Vinewood. The Heist consists of five Heist Setups and one finale.

Requirements:

  • Minimum of 4 players.

Set-Up Cost:

  • $100,000​

Target:

  • Pacific Standard Public Deposit Bank

Rewards:

  • $500,000 (Easy)
  • $1,000,000 (Normal)
  • $1,250,000 (Hard)
  • Reduced prices for Lectro, Savage, Boxville (Post OP) & Gang Burrito. Unlocks

Smooth Sailing, Dead Presidents, All In Order (optional), Loyalty (optional) & Criminal Mastermind Award (optional).

The Setup

Phase 1: The Vans

The crew is instructed to locate four Post OP Boxville, which are driving around Los Santos delivering packages, so Lester can determine which one is carrying a transponder fitted on the panel behind the back doors. The players are given 9 minutes to complete the objective.

The crew is split into two teams of two; the Drivers and the Navigators. The drivers are tasked to bring a Navigator to one of the vans, while the Navigators have to take a photo of the vans’ license plates. However, only the Navigators are able to determine a van’s location through the Trackify app. They have to help the Drivers through the Voice Chat (i.e. microphone) or with the on-screen directional indicators to go forward, turn left or right, and go back. Note that players can only heard to each other within a 100m radius.

Once a van is located and the photo is taken successfully, the photos will be sent to Lester, who works out which van has the transponder using the license plates. Once Lester finds the correct van, it will be marked on the map and the players must steal it and deliver it to Paige Harris at the Darnell Bros. garment factory. After the van is delivered, the mission is completed.

Rewards:

  • $10,450 (Easy) (Crew Only)
  • $20,900 (Normal) (Crew Only)
  • $26,130 (Hard) (Crew Only)
  • Reduced price for Post OP Boxville

Phase 2: The Signal

Lester wants the players to give the transponder recovered in the previous mission to an old friend of his called Avi Schwartzman, who will help the crew tune into the Pacific Standard Bank frequency for the heist. However, Avi is being chased by government agents and is currently surrounded on an island North of Chumash. The players need to get some Seasharks and head to the island.

Once on the island, the players need to defeat a large number of government agents and several police helicopters surrounding the shack in which Avi is hiding. Once all the threats are neutralized, one player must fetch Avi from his shack; a short cutscene will play showing this player bursting into the shack and escorting Avi to a Predator. Avi gets very scared and nervous of the situation, but collaborates with the crew.

Once the players get Avi, they have a limited amount of time to take him up Cassidy Creek and across the Alamo Sea to the drop off point at a little farm in Grapeseed. The police will keep following the players until they reach the Alamo Sea, requiring the players to lose them there before delivering Avi to his destination. Paige Harris will be waiting for the players at the drop off. Once Avi has been delivered the mission is complete.

Rewards:

  • $10,450 (Easy) (Crew Only)
  • $20,900 (Normal) (Crew Only)
  • $26,130 (Hard) (Crew Only)

Phase 3: The Hack

The crew splits into two teams: one player being the Transporter and three players being the Decoys. The crew is instructed to pick up the Gang Burrito parked outside of Darnell Bros. and head to Vinewood Boulevard. Lester briefs the crew that they need to steal the equipment by swapping it to the white Gang Burrito and lure the enemy crew by stealing the black one, so they won’t chase the white one containing the equipment.

Once the crew gets in the location, they have to take out the rival crew, which will be guarding the entrance and the alleyway, where the black van is located. Once they are taken out, the Transporter just need to drive the white van next to the black one. A cutscene will show the player switching the equipment between the vans.

Once the switch is completed, the Decoys take the black van and drive to Aguja Street in Vespucci while being chased by the rival crew, while the Transporter drives the van to Lester’s factory to deliver the equipment to Paige Harris. Once the white van with the equipment has been delivered and the black van has been destroyed by the decoys, the mission is complete.

Rewards:

  • $10,450 (Easy) (Crew Only)
  • $20,900 (Normal) (Crew Only)
  • $26,130 (Hard) (Crew Only)
  • Reduced price for Gang Burrito.

Phase 4: The Convoy

The crew is instructed to go to Calafia Bridge, where Lester briefs the crew of the thermal charges loaded in a Barracks truck and escorted by a Merryweather convoy. Lester suggests the crew to set an ambush in there, as the bridge will give them limited space. However, he advises to not destroy the truck.

Once there, the crew waits for the convoy, which consists of a Mesa on the front, the target truck on the middle and an Insurgent Pick-Up on the back, as well as a Savage as aerial escort. It will take about 2 minutes for the convoy to come near the bridge.

The crew has the option of either waiting at the ambush point or attack them directly. Players should execute the ambush properly and take out everyone, as the truck will attempt to run away and the escorting units will engage against the crew, especially the helicopter and the Insurgent’s gunner.

Once all guards are killed and the truck is safe, one player should take it and drive to the drop-off point in Grapeseed. On the way, Merryweather reinforcements will arrive in several Mesas and setting up roadblocks, as well as a couple of Savages as aerial reinforcements. It is advisable to take the Insurgent Pick-Up to provide defensive firepower to the truck, by taking out any Merryweather reinforcement on the way and the helicopters.

Once all Merryweather reinforcements were taken out, the truck driver can deliver it to Paige Harris to complete the mission.

Rewards:

  • $10,450 (Easy) (Crew Only)
  • $20,900 (Normal) (Crew Only)
  • $26,130 (Hard) (Crew Only)
  • Reduced price for Savage

Phase 5: The Bikes

The crew is instructed to go to the Lost MC clubhouse in East Los Santos, where Lester informs of Lectro sports bikes being stored there, which could be useful for the heist.

The clubhouse is heavily guarded and The Lost members will attack the crew if attacked, so the crew has to be careful and plan an approach to retrieve the bikes. There will be several enemies at the entrance and central area, as well as some of them behind the buildings. Two bikes are seen at the parking area near the clubhouse’s entrance, one at the other side of the main entrance, and one stored inside a garage on the right.

Once the crew manages to steal the bikes, they are instructed to leave the bikes in an alley in Downtown Vinewood, near the GoPostal building. Lester warns about Lost MC reinforcements on the way, which have to be evaded. The gang will chase the crew in Daemons, while a roadblock composed of Gang Burritos will be set up on the shortest route.

Once approaching the marked area, Lester informs that they are in the clear, so the crew can safely leave the bikes at the drop-off location to complete the mission.

Rewards:

  • $10,450 (Easy) (Crew Only)
  • $20,900 (Normal) (Crew Only)
  • $26,130 (Hard) (Crew Only)

The Finale

The crew splits into three roles: a Hacker, a Demolition player and two Crowd Control players.

The crew is instructed to go at the Pacific Standard bank. Lester instructs the Crowd Control team to control the crowd inside the bank, while the Hacker and Demolition player should get to the vault. He also insist to not kill any civilian.

Once inside, a small cutscene plays, where one player locks the doors and the others prepare their masks and Special Carbines. Once the cutscene ends, the group plan their respective approaches.

The crew has to take the security guards and the Crowd Control team keeps the civilians in the room, so the police will not be alerted sooner than expected. They are instructed to not kill anyone, otherwise the situation will get worse. While the team takes care of the crowd, the Demolition player sets the thermal charges on two security gates, so they can burn the locks and open them. Once inside, more security guards will appear in an attempt to stop the crew.

Once down to the vault’s level, the hacker must complete a hacking minigame to open the vault. A third security gate needs to be open with another thermal charge. Once inside, the Hacker and the Demolition player should work together to grab the cash from two carts. Security guards may appear while grabbing the cash, so one has to be prepared to take them out or let one of the Crowd Control team to do so.

Once the cash is stolen, the crew has to reunite at the bank entrance, where they have to plan the escape. The alarm is activated and a 5-star wanted level is triggered. Another cutscene plays where the LSPD (and NOOSE, if the Crowd Control team fails to control the civilians) arrive at the scene. One player will open the door before a bullet hits the door, showing the police’s brutality. The crew then loads their Special Carbines to fight.

From the entrance, the crew can opt to switch their Special Carbines to any weapon of choice and take out any police officer from near the entrance. The crew is instructed to follow the getaway route, which leads to an alleyway near the bank. From there, several police officers will appear through the alleyway, as well as a few officers spawning behind the team once they enter the alleyway. After taking a turn to the right, more officers will appear near the GoPostal Building, so the crew have to take them out before reaching to the apartment building where the Lectros were left.

After reaching the bikes, the crew now has to make their getaway by sorting out several Police Cruisers, as well as roadblocks. The crew has to make use of the Lectro’s KERS functionality to outrun any possible police unit and avoid roadblocks. Pursuing units can be dangerous, as one could be easily dismounted from the bike, thus losing valuable time. The crew then follows the set route to the canyon, where a few Sheriff SUV’s with a single LSSD officer will spawn attempting to block the crew’s path.

Once the crew managed to arrive at the canyon, they must navigate to the bridge, jump off the cliff, bail out of the bikes and parachute to the Dinghy, provided to escape via the river. Once all four players in the Dinghy go past the bridge, the boat will drive off and the heist ends.

Rewards:

  • $500,000 (Easy)
  • $1,000,000 (Normal)
  • $1,250,000 (Hard)

Elite Challenge

  • Complete in under 10:15 Minutes.
  • NOOSE not called.
  • Nobody gets wasted.

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