Quick Guide to Early Harrass Ajari
This build focuses on getting some quick and fast units out to try and run down the enemy early units or kill an alloy line to secure an early advantage.
- Legion Hall
- Double Ether Surge
- 3 Sipari – Clear a nearby neutral tower
- Reliquary
- 1 Sipari
- As soon as Reliquary finishes – 1 Saoshin and Sipari Speed Upgrade
- Legion Hall
- Double Ether Extractor
Fill the rest of your Supply with Sipari while your starting 4 Sipari and Saoshin clear a Pyre camp (Ideally one that gives 25 Pyre instantly and not a Pyre Vent, but Vent is also fine).
Approach enemy base, if you run into the enemy army use Intervention to run them down as no base unit outruns Sipari with both Speed Upgrade and Intervention, if you don’t use it to speed into their Alloy line and kill as many workers as possible.
Use with Deliver from Evil if you have to get out after sniping an Alloy Line.
You can expand to your natural behind this while moving out to attack the enemy, you can then choose between upgrading your natural for a long term advantage, get an early Soul Foundry for Absolvers that help against the Sipari counter your opponent will most likely build, or Keeper of Hardened Flame for early Upgrades, lots of ways for this to flow into a midgame.
I hope this was helpful to you!
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