Lost Ark – T3 Gear Sets Guide (Valtan / Vykas)

Legendary Sets

  • Notes that say “classes can use” does not mean BIS, it means an additional option for that class.
  • Argos and Oreha legendary set is = to Valtan Legendary set in terms of raw numbers.

Beast (DMG)

  • 2 pieces: Gain buff that gives you 1% more damage on hit, stacks 10 times (total 10%)
  • 4 pieces: Gain upgraded version of 2-piece buff that gives an additional 1% damage per stack (total 20%). When using dodge, gain 10% movement speed and attack speed for 10 seconds
  • 6 pieces: Gain upgraded version of 4-piece buff that gives an additional 2% damage per stack (total 40%). Take 10% less damage
WeaponHelmetChestBottomGlovesShoulders
ValtanValtanValtanValtanVykasVykas
251010101010

This chart indicates the required materials needed to craft the legendary Beast gear.

Whisper (CRIT)

  • 2 pieces: Gain a stack of “Enchantment” on any non critical hit (0.3 second internal cooldown), which can stack up to 10 times. “Enchanted” buff provides a 10% crit rate for 12 seconds. This buff is removed/reset upon criting on target.
  • 4 pieces: Gain an upgraded version of “Enchantment” that provides a 25% crit rate for 12 seconds, stacks up to 4 times.
  • 6 pieces: 40% Crit damage
WeaponHelmetChestBottomGlovesShoulders
VykasVykasValtanValtanValtanValtan
251010101010

This chart indicates the required materials needed to craft the legendary Whisper gear.

Relic Sets

Poem (Earth’s Entropy/Entropy)

Notes: According to the alignment of names in KR and NA in the “Book of Coordination” this set could be called “Entropy” with Poem being called “Earth’s Entropy”. Newest set, similar to the Beast Legendary set. Following classes can use – Gunslinger peacemaker, Sorc reflux, Glaivier pinnacle, Shadowhunter demonic impulse.

  • 2 pieces: Gain a stack of “Elevation” upon hit (1 second internal cooldown). Each stack gives 0.7% increased damage, stacks up to 20 times. Gain 2 stacks of “Elevation” on every critical hit. Lose all stacks of “Elevation” when you are under 30% HP, dodge reset and you take 30% less damage for 8 seconds.
  • 4 pieces: Each stack of “Elevation” provides an additional 0.7% increased damage (1.4% per stack). 10% increased attack speed upon hitting 20 stacks.
  • 6 pieces: Each stack of “Elevation” provides an additional 0.7% increased damage (2.1% per stack). 5% increased damage upon hitting 20 stacks
WeaponHelmetChestBottomGlovesShoulders
ValtanVykasVykasVykasValtanValtan
251010101010

This chart indicates the required materials needed to craft the Relic Poem gear.

Dominant (Dominion)

Notes: Can be used by Berserker technique zerk, Battlemaster. Supports used to use this.

  • 2 pieces: Awakening damage decreased 50% but can be used 1 additional time with the cooldown being reduced by 20%. Gain “Inner Awakening” buff for 2 minutes upon using an awakening. “Inner Awakening” buff reduces cooldown on all skills (excluding awakening and dodge) by 18% and increases skill damage by 10%
  • 4 pieces: Awakening skills can be used 1 additional time (total 2). “Inner Awakening” buff is enhanced to 18% cooldown reduction with a 25% increase to skill damage.
  • 6 pieces: Awakening skills can be used 1 additional time (total 3). Dodge cooldown reduced by 30% and increased damage of 15% done to all enemies for 2 minutes.
WeaponHelmetChestBottomGlovesShoulders
ValtanValtanValtanValtanVykasVykas
251010101010

This chart indicates the required materials needed to craft the Relic Dominant gear.

Betrayal

Notes: This set is really good in Chaos Dungeons, can be used by Red Soul Master.

  • Ethers: Meteor, Lighting Strike, and Electricity Field
  • 2 pieces: 1 Personal Ether will drop within 3m on a 1 minute cooldown.
  • 4 pieces: 1 Additional Ether will drop (total 2). When the same Ether is picked up, the effect becomes stronger, increasing damage based on the number of stacks obtained.
  • 6 pieces: 3 Ethers will drop in total. When 3 different Ethers are obtained, players will gain a “Transcendence” effect: increased attack speed by 40%, decreases cooldowns on all skills (except awakening and dodge) by 50%, removes all debuffs, and increases identity meter by 100%.
WeaponHelmetChestBottomGlovesShoulders
VykasVykasValtanValtanValtanValtan
251010101010

This chart indicates the required materials needed to craft the Relic Betrayal gear.

Swamp (Yearning)

Notes: The Support Set.

  • 2 pieces: Upon hitting an attack, gain the “Blessing of Battle” effect for 16 seconds – increased identity meter generation and movement speed by 15%.
  • 4 pieces: While having “Blessing of Battle” effect up, party members within 8m will gain an “Agility” effect for 16 seconds – increased attack speed and movement speed by 8%
  • 6 pieces: An Additional 8% increased damage for the “Agility” effect
WeaponHelmetChestBottomGlovesShoulders
ValtanValtan VykasVykasVykasVykas
251010101010

This chart indicates the required materials needed to craft the Relic Swamp (support)  gear.

Destruction

Notes: Trash, not used.

  • 2 pieces: When providing a party member with a protection effect (Shield, HP Recovery, Damage Reduction), that player will gain a stack of “Seed of Life” for 12 seconds which provides 25 endurance per stack, maximum of 20 stacks (maximum 500 endurance, yes the actual endurance stat).
  • 4 pieces: Upon hitting 20 stacks of “Seed of Life”, this effect will be replaced by “Life Active” effect for 10 seconds which provides 500 endurance and recovers 697 HP per second (6,970 total HP). Party members will also recover 0.5% of the max hp of the buff provider (player wearing the set). Heal effect is doubled when under 30% HP
  • 6 pieces: When healed through “Life Active” effect, gain a stack of “Revival” for 3 seconds, stackable up to 10 times, each stack providing 2% increased damage.
WeaponHelmetChestBottomGlovesShoulders
ValtanValtanValtanValtanVykasVykas
251010101010

This chart indicates the required materials needed to craft the Relic Destruction gear.

Enchanted (Charm)

Notes: Self buffing classes with high uptime can use such as Wardancer, Soulfist, Summoner.

  • 2 pieces: On a successful hit, have a chance to deal lightning damage and gain “Flame Vulnerability” status (0.5 second internal cooldown). Element damage applied is reduced by 80% when hitting multiple enemies. “Flame Vulnerability” inflicts flame damage. Once damage is applied, it is applied once more but will not trigger a “Lightning Vulnerability” status. (Only lightning element is applied with 2 pieces of gear, need a total of 4 piece to trigger the flame portion of this effect.)
  • 4 pieces: Same thing as the 2-piece bonus, only elements are reversed and starts with flame damage granting “Lightning Vulnerability” status. (will now see both lighting and flame element damage)
  • 6 pieces: Gain 1 stack of “Energy Release” on hit from each element proc. After 30 stacks the element damage will be increased by 100% for 20 seconds.
WeaponHelmetChestBottomGlovesShoulders
VykasVykasVykasVykasValtanValtan
251010101010

This chart indicates the required materials needed to craft the Relic Enchanted gear.

Death (Earth’s Entropy/Entropy)

Notes: According to the alignment of names in KR and NA according to the “book of coordination” this set could be called “Entropy” with Poem being called “Earth’s Entropy”. THE set for melee back/front attack classes.

  • 2 pieces: Increase crit damage 17%. Increases crit damage to 55% when hitting head or back
  • 4 pieces: Crit rate increases by 17%
  • 6 pieces: 7% increase damage. Damage increased to 21% when hitting the head or back.
WeaponHelmetChestBottomGlovesShoulders
ValtanValtanVykasVykasVykasVykas
251010101010

This chart indicates the required materials needed to craft the Relic Death gear.

Nightmare

Notes: MP consuming classes can use including Glaivier pinnacle.

  • 2 pieces: Reduces mana usage by 50%. Skills that consume mana will have 12% increased damage.
  • 4 pieces: When a class with mana uses an Awakening, “Mana Poison” effect is gained. “Mana Poison” effect grants an additional 15% damage at the cost of consuming 7% more mana. When mana reaches below 30% while the “Mana Poison” effect is active, “Mana Poison” will turn into “Endless Mana”. “Endless Mana” effect will recover mana 3% every second, Decrease skill cooldowns by 20% , and increase movement and attack speed by 12%.
  • 6 pieces: “Mana Poison” deals an additional 15% damage. “Endless Mana” effect’s cooldown reduction is increased by an additional 15% and movement and attack speed an additional 3%.
WeaponHelmetChestBottomGlovesShoulders
ValtanValtanValtanVykasVykasVykas
251010101010

This chart indicates the required materials needed to craft the Relic Nightmare gear.

Psychedelic (Hallucination)

Notes: The set for transformation classes – Scouter, Shadowhunter. Can be used by Taijutsu Scrapper.

  • 2 pieces: On a hit gain the “Hallucination” effect – 13% increased damage for 6 seconds. This effect has a 3 second cooldown and can not be renewed
  • 4 pieces: Crit rate is increased 15%. Upon crit, “Hallucination” effect is increased by 1 second (0.4 second internal cooldown).
  • 6 pieces: Maintaining “Hallucination” effect for 9 seconds will turn the effect into “Real” effect giving an additional 12% damage, 5% crit rate for 90 seconds. Criting under the “Real” effect will increase the duration by 1 second (0.4 second internal cooldown)
WeaponHelmetChestBottomGlovesShoulders
VykasVykasVykasValtanValtanValtan
251010101010

This chart indicates the required materials needed to craft the Relic Psychedelic gear.

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