Monster Hunter World: Iceborne – Nargacuga Strategy & Weakness

Ecology

SpeciesLocations
Flying WyvernAncient Forest, Coral Highlands

A Monster Hunter staple for veterans of the series, Nargacuga makes its return in Monster Hunter World: Iceborne. This strange combination of bat and cat uses lightning quick reflexes to prey on its opponents. When angered, bristles stick out of its tail it will use to shoot at enemy hunters. Its eyes glow red, leaving a trail of red light in the darkness of the areas it inhabits when it moves.

MR3 Assigned Quest: Ever-present Shadow

RankTitleRegionMonstersUnlocks
MR3Ever-present ShadowAncient ForestNargacugaComplete this quest and The Scorching Blade to unlock Absolute Power.

After defeating Barioth, the field team will be put in charge of finding evidence of the Elder Dragon Velkhana. Queuing up an investigation into the Ancient Forest as prompted, you’ll load in with your Handler. Following her, you’ll begin to pick up tracks of both Velkhana, but also something stranger. Eventually you’ll come to speak with a first Wyverian. Continuing along the path in Area 5 eventually a cutscene will trigger which will see a Rathalos fighting an old favorite returning, the Nargacuga.

You’ll head back to the hub after the cutscene and be tasked with taking down some previous monsters from the Monster Hunter Series will be making their way into the new environments of Monster Hunter: World. Specifically you’ll be taking on Nargacuga and Glavenus. To take on Nargacuga, cue up the quest, Ever-present Shadow.Before you leave the hub, make sure to grab plenty of the following: Astera Jerky, Well-done Steak, Max/Mega/Potions. Before heading into this fight, it is necessary to have new armor at this point, even the best High Rank armor is not going to help you much.

You’ll load up into the Ancient forest to fight the beast. You’ll find strategy in the section below.

Nargacuga Strategy

If you find yourself struggling with this monster, consider crafting or equipping some of the armor, weaponsand jewels found below.Note: These weapons and armor pieces are the ideal options for the FIRST time you fight this monster. Later in the game, there are undoubtedly better options.

Ideal Armor PiecesIdeal WeaponsIdeal Decorations
Whatever Set has the highest defense. No element here.Best: Thunder Weapons like Master Rank Tobi-Kadachi,Flinch Free Jewels, Vitality Jewels, Defense Jewels
Next Best: A lot of weapons will work as it is moderately weak to all the Ailments as well as Fire.

As some of you may remember if you’ve fought this foe before in past games, Nargacuga is all about speed. It likes to lunge in quick bursts and hit you with other attacks that you may not be expecting.

Its behavior is very cat like, pausing for a moment before its pouncing attacks mentioned earlier. You’ll want to usually stay away from Nargacuga’s face as it attacks, as it can bite forward, lunge forward, and all around deal a lot of damage to you when you stand in front of it.

Nargacuga’s largest weapon you need to look out for is its tail. When enraged, the tail sprouts long spikes and becomes much more deadly. Nargacuga can jump in the air slamming down its tail, and can sometimes do this immediately after to shift to your new position. However, upon the final hit of this attack, the tail will stay in place for some easy quick swings if you’re prepared. The tail can be severed, so try to accomplish this to limit it’s range.

Also, when enraged, Nargacuga’s movement becomes much more erratic jumping from place to place. However, you should Only set up traps when it’s enraged, as it’s smart enough to destroy traps when not blinded with its anger. When exhausted, Nargacuga gets extremely slow, so luring it into turf wars with other monsters is effective to give yourself time to hit it.

Nargacuga Weakness

This section contains weakness information on the Nargacuga

Effective Element(s) (strongest to weakest)Thunder(3), Fire(2), Ice(1), Dragon(1)
Effective Ailment(s) (strongest to weakest)Poison(2), Sleep(2), Paralysis(2), Blast(2), Stun(2)
Resistance(s)Water
Weak PointsHead (Cut-3, Blunt-3, Ammo-2)Upper Tail (Cut-3, Blunt-2, Ammo-3) Lower Tail (Cut-2, Blunt-2, Ammo 2)
Breaks and SeversHead, Tail (Severable)

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