|Flying Wyvern||Wildspire Waste, Ancient Forest, Elder’s Recess, Rotten Vale, Hoarfrost Reach|
A returning flying wyvern straight out of prehistory from previous games, Tigrex is one of the few monstersthat can deal damage with simply its powerful roar. As it gets angered, its speed greatly increases, and it will rush towards players with a maniac mentality.
MR3 Assigned Quest: Absolute Power
|MR3||Absolute Power||Rotten Vale||Tigrex||Complete this quest and A Smashing Cross Counter to unlock A Tale of Ice and Fire|
Having defeated Nargacuga and Glavenus, you’re now tasked with two more returning monsters making their way to the new world, Tigrex and Brachydios. Before you leave the hub, make sure to grab plenty of the following: Max/Mega/Potions. Before heading into this fight, it is necessary to have new armor at this point. Even the best High Rank armor is not going to help you much.
Heading into the Rotten Vale, start at the camp near area 3 and then you’ll want to head for Area 4 where you’ll trigger a cutscene showing Tigrex kicking the butt of a poor Radoban, before turning it’s ire on you.
If you find yourself struggling with this monster, consider crafting or equipping some of the armor, weapons and jewels found below.Note: These weapons and armor pieces are the ideal options for the FIRST time you fight this monster. Later in the game, there are undoubtedly better options.
|Ideal Armor Pieces||Ideal Weapons||Ideal Decorations|
|Best: Master Rank Uragaan Armor (Highest Defense)||Best: Thunder Weapons like Master Rank Tobi-Kadachi,||Drain Jewels, PartbreakerJewels, Vitality Jewels, Defense Jewels|
|Other: Master Rank Glavenus Armor has the second highest defense currently available||Next Best: A lot of weapons will work as a good secondary option as it is moderately weak to all the Ailments as well as Ice and Dragon.|
Tigrex isn’t too bad to take on…when it’s not enraged. Once it gets a taste of anger in it though, watch out. Ledges and obstacles won’t stop its charge, so stay clear as it rushes back and forth across the map. After it does this enough times, it will get tired and slow down, opening itself up to counterattacks.
There’s definitely a few attacks to watch out for still. First and foremost is that charge attack we mentioned earlier. Sometimes Tigrex likes to end on his third charge with a spin that has a huge range to it so be on the lookout for that. It can also do this spin while standing still. However, usually it only does this when it’s not enraged, and it has a fairly large wind up animation allowing you to get away.
Tigrex can also leap at you from far away distances, making any space between you and it not enough for sharpening or healing. If you can do it on the move, run while chugging whatever potions you need to, and when you inevitably need to sharpen, try and wait for Tigrex to attack your Palico or Teammate so you can sharpen in piece instead of in pieces.
In general you’ll want to stay away from Tigrex’s mouth. In addition to it’s rush attacks, and leap attacks, both of which target directly in front of the beast, you’ll also be dealing with a double chomp it takes in front of itself as it lunges forward. While not a devastating hit, it’s super annoying if you’re trying to get off a combo and stay on your feet. Try and attack at its side, just be wary of that spin attack.
This section contains weakness information on the Tigrex
|Effective Element(s) (strongest to weakest)||Thunder(3), Dragon(2), Water(1), Ice(1)|
|Effective Ailment(s) (strongest to weakest)||Poison(2), Sleep(2), Paralysis(2), Blast(2), Stun(2)|
|Weak Points||Head (Cut-3, Blunt-3, Ammo-2)Forearm (Cut-3, Blunt-3, Ammo-3) Tail (Cut-2, Blunt-2, Ammo 2)|
|Breaks and Severs||Head, Forearms, Tail (Severable)|
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