Things Ori and the Will of the Wisps Doesn’t Tell You
- If you can’t progress further, chances are, you’re not meant to do so yet: You’ll often encounter natural hazards and barriers in your way that make absolutely no sense. You’ll search far and wide to figure out what it is and how to move or destroy it only to come up short with nothing. There’s a good chance that this is the game telling you, “hey, it’s not time to go there yet.” So, don’t spend too long stuck trying to get past an unexplainable barrier.
- Combat Shrines will give you skill shards: You’ll find Combat Shrines all throughout your journey and they can be easy to pass up. Why complete them? The game doesn’t tell you much about them and it definitely doesn’t tell you the number one reason why you should be completing them: you’ll get a skill shard for doing so.
- Use the Spirit Edge for a small boost at the top of a jump: this is a very important tip to know because it will often help you reach an area you might not be able to reach otherwise. Basically, when you’re at the top of a jump’s arc, use the Spirit Edge attack and Ori will boost up just a tad. It’s not too much height that Ori will gain but it will often be just enough to reach a ledge or wall you didn’t think you could reach.
- The game autosaves quite frequently: this is more for people who have played the first game, Ori and the Blind Forest, but Ori and the Will of the Wisps will save your progress automatically and it will do so quite often. The first Ori game was quite harsh with how far one could be set back after a death but in this game, when you die, chances are you’ll respawn not too far from where you died meaning you won’t have to do much backtracking.
- The Spirit Arc can be used quite effectively as a weapon: When you first get the Spirit Arc, the game will place emphasis on its ability to destroy obstacles in your way. It’s great at that, but it’s equally great at inflicting damage upon enemies both near and far. It doesn’t do too much damage but it’s a great way to fight from a distance in those moments where Ori is on the brink of death.
- Ori can equip different skills and abilities at any time: once you equip or assign an ability or skill to Ori, it’s easy to forget other ones exist. Tab right once on the map screen to view your abilities and check back here often to ensure you have the best ones for your current need equipped. The same goes for your skills — press LT to check which skills you have equipped and ensure you have the best possible build in use.
- You can view how many quests you’ve completed, how many Life Cells and Energy Cells you have, and more in the game’s menus: When you open the map, tab over twice using RB. On the third screen over, you’ll see a giant tree. Different lights will be lit up on it depending on what you’ve done. You can see which side and main quests you’ve completed at the bottom, which Wisps you’ve collected in the middle, how many Life Cells you’ve collected on the right side, how many Energy Cells you’ve collected on the left side, and finally, which items you currently have in your possession at the top.
- Grom can remove thorns in the Wellspring Glades for you: When you meet Grom in the Wellspring Glades, they’ll explain to you that they can complete projects in the area with the use of Gorlek Ore. One of his projects will be to remove thorny obstacles in the area. Have Grom complete this project as soon as possible as it’ll open up previously unreachable areas.
- Listen to the game’s sounds: There is at least once puzzle that will require the use of listening to specific sounds. When you’re stuck in a puzzle, try focusing on the different sounds you hear after doing certain things. Chances are, the solution will play in your ears.
- Ori can get Triple Jump early in the game: the Triple Jump skill shard can be purchased earlier than you’d think in the game. If you want this skill — it will be very helpful throughout the game — save 1100 Spirit Lights and when you reach the Wellspring Glades, look for Twillen. You can purchase the Triple Jump skill from him for 1100 Spirit Lights.
Be the first to comment