I found most of the puzzles quite easy on hard after they clicked. Here’s a few tips for the two types of puzzles: Flow Puzzles Tips Work backwards from the […]
Simple tutorial to get alternate weapon type on 7th layer. Alternate Weapon on Layer #7 To open path to this button you need to speedrun through previous hook parkour segment! […]
An effective and reasonably straightforward 1-handed melee+magic build that’s up to date with the 1.0 release. Preface This is not entirely my build. It is a result of extrapolating some […]
Guide to Items Ready to gear up for the Old World? Here’s the ultimate loot list you gotta check: Grab almost anything from the shop when a new day kicks […]
Sniper I, II, III Achievements Shoot 1, 10 & 20 opponents with the Kill Camera effect. The original sniper won’t work for these achievements, but these 3 are still the […]
Without spoiler, I’ve recorded important checkpoint figures that make sure you don’t go to death or bad endings in Adventure Mode. Based on Emrys romance ending. Adventure Mode Key Stat […]
What is This Error? Content Warning records actual video on the camera, and as such if the video somehow gets corrupted or some other weird issue occurs than when attempting […]
In the upcoming guide, I will demonstrate how to play, the nature of the game, and what to anticipate after completing the tutorial for all new players. So fasten your […]
Working Station Tips There is a recycler to break down the blocks into components and there is a shredder that more efficiently processes the ore that can be beamed into […]
The Paper Analogy Let’s work with an example that’s fairly easy to manage: 3D mini golf. Imagine we want to draw this 3D golf hole on a 2D sheet of […]
Map of where the teleporters go in the Moon Palace. Floor #1 The teleporters always take you in a straight line from where you enter them, so it’s not too […]
Guide to Find the King and the Queen Once you’ve nabbed all these Cousins, it’s time to load up either the Largest as Possible stage or, better yet, the Eternal […]