Ravenswatch – How to Piper Guide

You just bought Ravenswatch and you have no idea who to play? You piss off everyone playing music all day long and call it “art”? You think Plum Flute is the best Isaac item because you’re fond of summoning things? You’re the only one who’s currently speedrunning Hotline Miami with Richter, because guns?

So Piper is your very character!

Move Pool

Piper is clearly a range character. His main attack is little damage high fire rate shots, which reduces Piper’s speed. The RT is a shotgun at midrange, to deal more damage during a couple of time. On Y, Piper casts an armour-breaking zone, lasting for few times, and on B a defensive bang that repels and stun enemies around him.

The passive ability of Piper is a rat summoning. Rats gather around Piper, creating a pool following him, and on LB, they attack the closest target available. This ability has theoretically no cooldown, but you won’t spam it during combat.

The ultimate of Piper, Unchained Melody, is a huge buffed up version of the attack. The damage is increased a lot, targeting the closest enemy, but you lose total control of the character: you just basically can’t afk during the ultimate…

Usual Combos

Piper playstyle is pretty simple: you deal max range damage and you dodge aggressive melee enemies. There is only one important thing to care about, it’s the Y and B casting. Either you play it with violence, and you run through the enemies to spawn the zone and trigger your defence, or you cast it during you flee.

Do not forget that your character is so much squishy, and one slice of the big piggy elite means death if you didn’t master your defences.

Three different builds are possibles:

  • The defensive build: you boost up your defences as ♥, and you count on it to tank enemies’ shots. But in other hand you will kill slower
  • The skaven build: you boost up yours rats (spawn timing, damage, etc…)
  • The trapper build: you boost up your Y, and you net enemies in the zone to deal your damage.

Personally, the trapper build seems to be the more efficient, but lot of people deal with a very strong defensive build. Remember this is not exclusive: you can mix them up to have your own playstyle.

Upgrades

Here are the more useful powers for Piper. For all upgrade and magical objects, refer to the Compendium + by Shotgun Crusader:

God Tier:

  • Unchained Melody
  • Grand Finale: Y zone explodes

Very Good:

  • Freezing Trap: enemies are chilled and more vulnerable in the Y zone.
  • Acoustic Pulse: Y zone deals damage
  • Sniper: more damage on attack after halfway and more range
  • Quintuplets: more projectiles on RT, but each one is less efficient

Useful:

  • Explosive rats: additional damage for rats
  • Horde: more rats
  • Giant rats: rats weaken and deal more damage
  • Virtuoso: more speed during attack and attack speed
  • Sound Barrier (quest: it at least 2 enemies with B 20 times): 20 shiel + defence buff on B

Conclusion

Piper is a simple character to play. He can easily blow things up with huge range damage and very useful buffs. But beware: one hit, and you’ll be in serious trouble…

If it’s your very first time on the game, it may seem to you hard to handle, and tricky. However, few runs later, you will bust everything around!

Helena Stamatina
About Helena Stamatina 2994 Articles
I love two things in life, games and sports. Although sports were my earliest interest, it was video games that got me completely addicted (in a good way). My first game was Crash Bandicoot (PS1) from the legendary studio Naughty Dog back in 1996. I turned my passion for gaming into a job back in 2019 when I transformed my geek blog (Re-actor) into the gaming website it is today.

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