RHYTHM SPROUT – Dialogue Achievement Guide

A guide to help those who are looking for the very rare achievements. Doing this will take a while so strap in to your seats.

Guide to Dialogue Achievement

Note: Credit goes to JonsterMonster

To Start Off

Make sure you’ve completed the Main Story and the Prequel Story (you do not need to beat the bonus levels for these achievements).

Main Story – Chapter One

Broccoli Castle

There is no dialogue options so skip this one.

Autumn Fields

This cutscene has a few dialogue options, so what you want to do is:

When Farmer Carrot asks if you can take care of the floating creature, choosing YES will lead to the end of the cutscene, but choosing NO will prompt a new decision, choosing YES will end it again, but choosing NO will prompt you with another decision, choosing EITHER will end it.

Main Story – Chapter Two

Winter Woods

This level has a decently long cutscene with only a few options, which are the following;

After talking with King Brock over the phone for a bit, he will ask you “Have you saved the kingdom yet?” Answering EITHER it will continue the cutscene. Then Penny will ask you “Wanna join our gang?” followed by some bickering. Answering EITHER will end the cutscene.

Haunted Mansion

This cutscene doesn’t have any dialogue option.

Mansion Dungeon

This cutscene only has two options:

When Count Arelle asks if you are ready for a hint, responding with YES will end the cutscene, but answering NO will bring new dialogue. He now asks if now you’re ready for a hint, answering YES will once again end the cutscene, but answering NO will just repeat the same question endlessly.

Count Arelle

This cutscene has a ton of options so try to follow along.

Answering YES on the first question will lead you to a question where saying YES will end the cutscene. But saying NO will lead you to another question, answering YES will end the cutscene again. But saying NO will once again lead you to a new question, answering EITHER will end this long cutscene.

Answering NO on the first question will simply end the cutscene.

Main Story – Chapter Three

Jammin’ Jungle

This one is super simple, after a bit, King Brock will ask how its going, simply respond with one option and repeat the cutscene with the other option.

Fruitopia

This level’s cutscene is fairly long with not a lot of options. Bapples will ask if your day has been good so far, answering EITHER will progress the cutscene, then Bapples will ask you if you agree that Fruitopia is the best place in the world, once again, answering EITHER will lead to the end of the cutscene.

Gingerbread House

This cutscene doesn’t have any options.

Candy Factory

This one also doesn’t have any options.

Candy Mama

This level has two cutscenes but neither of them have dialogue options.

Main Story – Chapter Four

Candy Lane

This level doesn’t have a cutscene.

Daddy Elevator

This cutscene has a couple dialogue options. When Chock asks if you are enjoying murdering his friends and family, answering EITHER will lead to the end of the cutscene.

Daddy Club

This cutscene is full of options. When Bouncer asks if you’ve watched the Lord of the Rings trilogy:

Answering NO will simply end the cutscene, but answering YES will lead to him asking you if you’ve watched the extended cut, answering EITHER will lead to the end after he rants about the trilogy.

King Sugar Daddy

… this backstory is too long. Get some popcorn and get comfy, your gonna watch this backstory a lot.

When he asks if you got it, responding with YES will end the cutscene, answering NO will repeat the whole backstory.

He will repeat the question, responding with YES will end it but responding with NO will briefly repeat the backstory but it gets caught off pretty early and will also end the cutscene.

Main Story – Chapter Five

Cloud Highway

This level has some different dialogue options.

When King Brock asks if you love him, answering NO will make him hang up prompting the end of the cutscene. Answering YES will prompt him to ask if you think he’s beautiful. Answering EITHER will make him hang up.

Cauliflower Kingdom

This cutscene is very simple.

When Henry asks if you can hear him, responding with EITHER will end the cutscene.

Cauliflower Tower

This level has some dialogue options.

Henry will ask you to promise not to hurt him, answering YES will end the cutscene. Answering NO will prompt to ask you if you’re joking or not, responding with EITHER will end the cutscene.

K-FLOW

This level does not have any dialogue options.

K-FLOW Official Fan Club

This level has two cutscenes, but yet doesn’t have any dialogue options.

Prequel Story

Volcano Valley

There are no dialogue options.

Chili Inc

Pretty short cutscene.

When prompted with PASSWORD, saying NO will repeat the question, saying YES will bring the end to the cutscene.

Prison Escape

This level has a linear cutscene where you can only reply with no.

Power Peppers

This level has two cutscenes but no dialogue options.

Mrs Chili

There are two cutscenes with no dialogue options

Jan Bonkoski
About Jan Bonkoski 830 Articles
A lifelong gamer Jan Bakowski, also known as Lazy Dice, was always interested in gaming and writing. He lives in Poland (Wrocław). His passion for games began with The Legend of Zelda: Ocarina of Time on the Nintendo 64 back in 1998. Proud owner of Steam Deck, which has become his primary gaming platform. He’s been making guides since 2012. Sharing his gaming experience with other players has become not only his hobby but also his job.

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