This guides explains how to enable ingame console to use cheats.
In order to access dev console ingame, you have to use an external program called Universal Unreal Unlocker. (UUU)
- Download: UUU
The installation is quite simple, download and extract the files. Run the application and choose the game process to inject. The game needs to be running in background. Then hit “Inject DLL” button.
In case you’re using a non US keyboard, I recommend changing the console key. Go to Configuration tab and select a different key to open in-game console. If you changed it, you have to hit “Re-hook XInput” button again to apply changes.
Now you should be able to access in-game console by pressing the specified key. A black bar will appear at the bottom of your screen.
Disclaimer and Information
Allthough majority of the cheats are harmless, you can still somewhat ruin your savefile. Be aware of what you are doing!
Some of the cheats can be used to gain certain 100% achievements if you’re save file is messed up or shows wrong number of collectables.
Some of the cheats are not known to what exactly they are doing or additional parameters are missing. I try to keep the guide updated constantly.
enablecheats -> required to use certain cheats stat fps -> draws game fps on top right of your screen god -> toggle invincibility slomo <number> -> change gamespeed, default is 1 fov <number> -> change FOV, default is 90 or something ToggleDebugCamera -> goes into freecam mode, does not move the player character though teleport -> teleports to location where you aiming at. attention, you might clip through the floor where you fall down until end of time. Reloading save helps. changesize <number> -> change model size of the player. Default is 1 BugItGo -> teleports to 0 coords ??, needs more testing PINE_AddHealthAmount <number> -> gives health PINE_AddShinyAmount <number> -> gives shinies PINE_AddSockAmount <number> -> gives socks PINE_AddSpatulasAmount <number> -> gives spatulas PINE_AwardAllAbilities -> gives all abilities PINE_ChangeCharacter <number> -> changes player character, 0 = spongebob, 1 = patrik, 2 = sandy, 3 = mr. krabs, 4 = squidward, 5 = gary, 6 = robot plankton PINE_ChangeLoca -> change location?? needs testing PINE_ChangeResolution <X> <Y> -> change resolution, for example: PINE_ChangeResolution 800 600 PINE_CheckDynamicResolution -> ?? needs testing PINE_CollectSocks <number> -> collects num socks in a level PINE_DisableActors -> ?? needs testing PINE_EnableActors -> ?? needs testing PINE_ExecuteCheat -> ?? needs testing PINE_KillAllEnemies 1 -> kill all enemies in level PINE_QueueAbility -> ?? needs testing PINE_ResetAchievements -> reset achievements? needs testing PINE_SetHealthAmount <number> -> plays sound effect but HUD doesnt change PINE_SetMaxSpeed <number> -> sets players max running speed, default is 1000 PINE_SetRumbleState -> ?? controller rumble? needs testing PINE_SetShinyAmount <number> -> sets amount of shinies PINE_SetSpatulasAmount -> sets amount of spatulas PINE_ShowActiveCameraProfile -> shows the camera profile PINE_SimulateCrash -> crashes the game and brings up unreal engine crash handler PINE_SwitchToNextCharacter 1 -> switches to next character in row PINE_SwitchToNextLoca -> ?? switches to next location, needs testing PINE_ToggleDynamicResolution -> ?? needs testing PINE_ToggleMainHudVisibility -> toggles the hud triggered by tab key PINE_ToggleRumbleState -> ?? toggle rumble state PINE_UnlockAllLevels -> unlock all levels PINE_UnlockAllTeleportBoxesForLevel -> unlock all teleport boxes
Be the first to comment