Basic Beginners Guide to Unit Counters and Compositions
By Dansible.
To help new and beginner players understand what type of units they should be aiming to build at each stage of the game, I’ve made a basic Unit Counters guide going over the fundamental principle between Core and Utility units, how Melee, Ranged, and Artillery units interact with each other as part of a balanced composition, and which units types are generally best to build at each stage of the game.
Timestamps
00:21 – The difference between Core and Utility units, and why a beginner should primarily focus on building core units that will generally perform well in most engagements.
01:14 – How Melee, Range, and Artillery units counter each other, and which units are best to build at each stage of the game.
05:54 – And finally the Pros and Cons of using Utility Units, as well as their general counters to keep in mind when planning your composition.
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