By default, the game uses FXAA anti-aliasing (it’s unclear why), which accordingly cuts the eye with aliasing and other flickering, this guide will show you how to enable TAA antialiasing.
Guide to Enable TAA Antialiasing
Note: Credit goes to Egor179
Enable TAA
In order to enable TAA, open the console “~” or “F8” and enter the following commands:
r.DefaultFeature.AntiAliasing 2
- 0 – no AA, 1 – FXAA, 2 – TAA.
r.TemporalAACurrentFrameWeight 0.1
- Mixing jitter and temporal filter, at 200% render resolution “0.2” would be a good value.
r.TemporalAASamples 64
- Affects the quality of TAA at an angle to the surface, such as horizontal lines.
r.Tonemapper.Sharpen 1
- It is not recommended to turn it off because without it the picture is blurry.
These commands must be entered every time after loading a level.
In order not to enter each command separately, use this:
r.DefaultFeature.AntiAliasing 2 | r.TemporalAACurrentFrameWeight 0.1 | r.TemporalAASamples 64 | r.Tonemapper.Sharpen 1
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