Totally Accurate Battle Simulator – Campaign Creator: Limiting the Specific Inits Available in Your Campaign / Battles

Just basic Creator stuff. But just in case someone missed any…

Campaign Creator & Limiting Unit Selection

So. Im not sure how much the devs cover and how much they let us figure out for ourselves but I stumbled upon this by accident thinking it wasn’t even added into the creator yet:

It’s rather subtle… as most menu’s don’t change much when opening or closing them. So, as I would imagine a few of us, like myself, didn’t notice the fact I could interact with the Faction/Unit buttons in the Save Menu. Even then, I figured it was just something of a bug. But it wasn’t:

  1. Enter ‘Sandbox’ mode, just as you would to start any other Battle.
  2. Setup your Battle as you so desire, keeping in mind what units you want to keep/remove.
  3. Click the tab at the top to open the drop down menu and select ‘Save’.
  4. Before you save – You can click any Unit Tab which will grey out all other units.  Or… Right Clicking any unit OR faction tab will also function the same way.

I overlooked this detail for a while, how long or if the unit limitations were already in the creator when it released, I am unsure. But I hope this helps at least a little bit. 

Note: Unit types, much like the cost/description/save army checkbox, are battle specific. So you will have to reselect the units if your campaign changes maps at all. Otherwise that’s all folks.

Helena Stamatina
About Helena Stamatina 2992 Articles
I love two things in life, games and sports. Although sports were my earliest interest, it was video games that got me completely addicted (in a good way). My first game was Crash Bandicoot (PS1) from the legendary studio Naughty Dog back in 1996. I turned my passion for gaming into a job back in 2019 when I transformed my geek blog (Re-actor) into the gaming website it is today.

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