
A plethora of strategies for Totally Accurate Battle Simulator multiplayer.
Introduction
Welcome to my guide! This guide contains a few strategies I thought of for TABS multiplayer.
The Cupid Minigun
This strategy involves using Cupid and Cheerleaders, It costs 2000 points and the units are.
- 1 Cupid
- 3 Cheerleaders
Pros:
- Very good against most units
- Stops units from attacking
- Becomes even better when paired with other ranged units
- Ranged weakness can be solved with shield units
Cons:
- Weak to teleporting units
- Low damage
- Weak to ranged units
- Expensive
The Living Explosion
This Strategy uses 4 Bomb throwers and 4 Cheerleaders and costs 3000 points.
- 4 Bomb Throwers
- 4 Cheerleaders
Pros:
- Destroys groups of low health units
- Great damage
- Even stronger in hallways
- Ranged weakness can be solved with shielded units
Cons:
- Low health
- Expensive
- Ranged Weakness
- Bad at close range
The Destroyer
This Strategy uses 1 Cannon and 5 Cheerleaders and costs 3500 points.
- 1 Cannon
- 5 Cheerleaders
Pros:
- Can easily destroy slow melee units (Tested this against 2 ice giants, The Destroyer won.)
- Can destroy ranged units easily thanks to the cannon’s long-range
- Good against groups of low health units
- Insane damage
Cons:
- Weak In melee
- Expensive
- Weak against ranged units
- Slow
The Shredder
This strategy uses 1 Hwacha and 5 Cheerleaders and costs 4000 points.
- 1 Hwacha
- 5 Cheerleaders
Pros:
- Insane damage
- Good against hordes
- Absolutely insane against big slow melee units (Tested with 4 ice giants, The Shredder won)
- Long-range
Cons:
- Low health
- Incredibly expensive
- Weak to teleportation units
- Terrible in melee
The End
And that’s all the strategies, well more like unit combos. I might make more in the future, and please leave any strategies (or unit combos) you thought in the comments.
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