
Clergyman Guide
- Population -> Detailed List -> Clergyman -> Look at what buildings hire them -> Build more of those buildings.
looking through them in my current run: subsistence Farms (you can’t build these ofc), livestock ranches, government administration, urban centre, tea plant… they seem to be a part of everything.
If that’s different for you, then maybe your laws or something make it different (I legit don’t know). I’m looking at Qing. Perhaps some buildings hire more so you should focus on those?
Actually, looking right now some production methods reduce clergy.
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