Five Nights at Freddy’s: Security Breach – How to Access Additional Video Settings (VSync, Frame Limit, Dynamic Resolution)

Currently, security breach’s video settings is quite bare. However by accessing the game files we will be able to make use of options that are not in the game for some reason.

How to Access GameUserSettings.ini

Note: Credit goes to Burgersauce

  • Go to : C:\Users\username\AppData\Local\fnaf9\Saved\Config\WindowsNoEditor

An easy way to get there is to search %appdata% and then click on AppData on the address bar and then complete the path from there.

Then open up “GameUserSettings.ini” with notepad.

Enable VSync

One option we have is “bUseVSync” which is set to “False” and can only be enabled by replacing it with “True”. VSync is a technology that synchronises your graphics card to your display to eliminate tearing. It works well, i use it.

Enable Dynamic Resolution (Might Not Work)

Another option we have is “bUseDynamicResolution”. Dynamic resolution is a technology that decreases the resolution of textures to increase fps in demanding moments. I don’t know if this option works with security breach, as i don’t notice a difference in graphics and fps. It may be scrapped or unfinished. I use it anyways.

Limit FPS

Lastly we have “FrameRateLimit”. Here you can type what you want to limit the frame rate for a smoother experience. If you are not using vsync i recommend setting this to at least your monitor’s refresh rate otherwise by default security breach will be wasting a lot of system resources rendering frames you will not see.

Closing Remarks

As you may have noticed there is a lot of other options here but frankly i don’t fully understand what they all mean so i just went with the options that are commonly seen in other games.

Helena Stamatina
About Helena Stamatina 3207 Articles
I love two things in life, games and sports. Although sports were my earliest interest, it was video games that got me completely addicted (in a good way). My first game was Crash Bandicoot (PS1) from the legendary studio Naughty Dog back in 1996. I turned my passion for gaming into a job back in 2019 when I transformed my geek blog (Re-actor) into the gaming website it is today.

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