Wheel System Guide
The Purpose of the Wheel system puzzle is to force the player to backtracking in the level. The Player has to take the forced path chosen by the wheel, once the path taken, the wheel change its direction (blue for going left or right and red for its opposite direction).
The Player has to think of an alternative for take the path needed. The linked rooms has to be used like a loop for avoiding the softlock and making use this system at its full potential.
Now its How you use in QM, using the Red/Blue switch system.
Also dont forget to add some changes depending of items used in your level for avoiding the player to cheat the system and also being careful if your dungeon include somewhere else the red/blue switch crystal as its a Global switch triggering the whole dungeon!
I hope you found this useful!
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