Incremental clicker strategy, where you expand, construct, research, fight, collect heroes and make choices between good and evil. Ascend through difficulty tiers by playing through challenge campaign going back and forth through history. Mammoths included.
Microcivilization – Guide to Heroes
Some Day 1 thoughts on heros, for the Day 1 version of the game. Types of Heroes and Their Properties There are 12 ‘standard’ heroes’ and an unknown number of […]