Attributes
Ranged Damage
Defines the chance of a successful ranged attack and dodging.
- Is equal to intrinsic ranged damage + ranged training + (weapon) ranged damage.
Spell Damage
Defines the chance of a successful magic attack and dodging.
- Is equal to intrinsic spell damage + spell training + (weapon) spell damage.
Melee Damage
Affects if and how much damage is dealt in combat.
- Is equal to intrinsic damage + melee training + (weapon) damage.
Defense
Affects if and how much damage is taken in combat.
- Is equal to intrinsic defence + melee training + armor value.
Inventory Limit
The maxiumum amount of weight you can carry.
Size
Affects which body parts are hit in combat.
Speed
Affects how much time every action takes.
Unarmed Damage
Damage bonus if not wearing any weapon
Weight
The weight of creatures dead body
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