Enter the “Song of Horror” survival guide: Your trusty companion for creeping through haunted mansions and grabbing those spine-tingling achievements. We’ll light the way through each chapter, share secrets to unlock your goals, and offer expert tips to make sure you never run out of candles. Get ready to face the fear!
Table of Contents
Chapter 1: The Husher Mansion
- Husher’s Undoing
Progress through the story until you reach the end of Chapter 1.
- The Music Box
- Locate the music box in the mansion’s study.
- Place the music sheet on the piano in the music room.
- Play the piano and complete the melody.
- Collect the achievement after successfully playing the melody.
Chapter 2: The Abbey of Saint Cecilia
- Fallen Angel
Progress through the story until you reach the end of Chapter 2.
- Collect all candles in Chapter 2.
- Use them sparingly to conserve your resources.
Chapter 3: A Twisted Trail
- Creeping Shadow
Progress through the story until you reach the end of Chapter 3.
- Old Man
- Interact with all the paintings in Chapter 3.
- There are nine paintings in total.
Chapter 4: The Last Concert
- Cursed Music
Progress through the story until you reach the end of Chapter 4.
- Escape the Deimos in Chapter 4.
- Avoid getting caught by the creature to unlock this achievement.
Chapter 5: The Horror and The Song
- The Finale
Progress through the story until you reach the end of Chapter 5.
- Music’s End
Complete Chapter 5.
Never a Dull Moment
- Trigger all jump-scares in the game.
Be alert and explore thoroughly to find all jump-scare moments.
Phantom of the Opera
- Finish the game without using any hints.
- Save someone from their nightmarish experience.
This achievement likely involves making specific choices during gameplay.
- Collect 100% of the items in the game.
Be thorough in your exploration to find all items.
- Escape from a chilling situation.
This achievement might relate to escaping a dangerous encounter.
The Secret Achievement
The requirements for this secret achievement are undisclosed, so it may involve a unique or hidden gameplay event.