Teardown – How to Unlock All Tools + Sandbox Levels + Infinite Money (Cheat)

A decently simple tutorial on how to unlock all tools, sandbox levels and get loads of money in Teardown.

Introduction

This guide will show you how to unlock all tools and all sandbox levels in Teardown without having to do the campaign, and how to get essentially infinite money.

How to Find Save File

You’ll find Teardown’s save file in:

  • C:\Users\YourNameHere\Documents\Teardown

Open up “savegame.xml” with any text editor and you’ll be prepared to edit it.

How to Unlock All Weapons

To do this, scroll down until you find . Then, put in the following code (you can copy a save file I made with infinite money, all levels and all weapons below):

<tool>
			<sledge>
				<enabled value="1"/>
			</sledge>
			<spraycan>
				<enabled value="1"/>
			</spraycan>
			<extinguisher>
				<enabled value="1"/>
			</extinguisher>
			<shotgun>
				<enabled value="1"/>
			</shotgun>
			<rocket>
				<enabled value="1"/>
			</rocket>
			<pipebomb>
				<enabled value="1"/>
			</pipebomb>
			<gun>
				<enabled value="1"/>
			</gun>
			<bomb>
				<enabled value="1"/>
			</bomb>
			<blowtorch>
				<enabled value="1"/>
			</blowtorch>
			<plank>
				<enabled value="1"/>
			</plant>
</tool>

How to Unlock All Sandbox Levels

To do this, scroll down until you find . Then, put in the following code (you can copy a save file I made with infinite money, all levels and all weapons below):

(Be careful with this one! If you mess up the formatting the game will lock all sandbox levels, meaning you’ll have to re-edit it).

<mission>
			<mall_intro value="1">
				<score value="1"/>
				<timeleft value="-1.0"/>
				<missiontime value="1.1"/>
			</mall_intro>
			<lee_computers value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_computers>
			<lee_login value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</lee_login>
			<lee_tower value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_tower>
			<lee_safe value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_safe>
			<lee_powerplant value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_powerplant>
			<lee_flooding value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_flooding>
			<marina_gps value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</marina_gps>
			<mansion_fraud value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</mansion_fraud>
			<caveisland_dishes value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</caveisland_dishes>
			
			<caveisland_propane value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</caveisland_propane>
			<frustrum_chase value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</frustrum_chase>
			<mansion_race value="1"/>
			<caveisland_computers value="1"/>
			<lee_safe value="1"/>
			<marina_demolish value="1"/>
			<mansion_art value="1"/>
			<marina_tools value="1"/>
</mission>

How to Get Infinite Money

This one is extremely simple. All you have to do is change the value in <cash value=”???”/> at the bottom of the document to whatever you want.

Everything Unlocked Save File

If you’re too lazy to do everything or you’re scared of messing up something…

<registry version="0.5.2">
	<savegame>
		<tool>
			<sledge>
				<enabled value="1"/>
			</sledge>
			<spraycan>
				<enabled value="1"/>
			</spraycan>
			<extinguisher>
				<enabled value="1"/>
			</extinguisher>
			<shotgun>
				<enabled value="1"/>
				<ammo value="96"/>
				<range value="60"/>
				<damage value="5"/>
			</shotgun>
			<rocket>
				<enabled value="1"/>
				<ammo value="24"/>
				<damage value="5"/>
			</rocket>
			<pipebomb>
				<enabled value="1"/>
				<ammo value="36"/>
				<damage value="4"/>
			</pipebomb>
			<gun>
				<enabled value="1"/>
				<ammo value="36"/>
				<range value="100"/>
				<damage value="3"/>
			</gun>
			<bomb>
				<enabled value="1"/>
				<ammo value="36"/>
				<damage value="6"/>
			</bomb>
			<blowtorch>
				<enabled value="1"/>
				<ammo value="60"/>
			</blowtorch>
			<plank>
				<enabled value="1"/>
				<ammo value="64"/>
				<width value="5"/>
				<length value="64"/>
			</plank>
		</tool>
		<message>
			<boss_intro value="2"/>
			<mall_intro value="2"/>
			<boss_busted value="2"/>
			<lee_computers value="2"/>
			<lee_login value="2"/>
			<boss_coffee value="2"/>
			<lee_safe value="2"/>
			<caveisland_computers value="2"/>
			<mansion_race value="2"/>
			<caveisland_dishes value="2"/>
			<marina_demolish value="2"/>
			<dev_thanks value="2"/>
			<lee_safe_done value="2"/>
			<marina_cars_reminder value="2"/>
			<boss_encourage_1 value="2"/>
			<mansion_art value="2"/>
			<lee_powerplant_done value="2"/>
			<frustrum_chase value="2"/>
			<marina_tools value="2"/>
			<boss_encourage_2 value="1"/>
		</message>
		<mission>
			<mall_intro value="1">
				<score value="1"/>
				<timeleft value="-1.0"/>
				<missiontime value="1.1"/>
			</mall_intro>
			<lee_computers value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_computers>
			<lee_login value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</lee_login>
			<lee_tower value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_tower>
			<lee_safe value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_safe>
			<lee_powerplant value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_powerplant>
			<lee_flooding value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="4.8"/>
			</lee_flooding>
			<marina_gps value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</marina_gps>
			<mansion_fraud value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</mansion_fraud>
			<caveisland_dishes value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</caveisland_dishes>
			
			<caveisland_propane value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</caveisland_propane>
			<frustrum_chase value="1">
				<score value="3"/>
				<timeleft value="-1.0"/>
				<missiontime value="2.3"/>
			</frustrum_chase>
			<mansion_race value="1"/>
			<caveisland_computers value="1"/>
			<lee_safe value="1"/>
			<marina_demolish value="1"/>
			<mansion_art value="1"/>
			<marina_tools value="1"/>
		</mission>
		<lastcompleted value="lee_computers"/>
		<hub>
			<score value="34"/>
			<hub2 value="1"/>
			<hub14 value="1"/>
			<hub16 value="1"/>
		</hub>
		<valuable>
			<lee_whisky value="1"/>
			<lee_screwdriver value="1"/>
			<lee_tilecutter value="1"/>
			<lee_cash3 value="1"/>
			<lee_painting4 value="1"/>
			<hub_banana value="1"/>
			<marina_cashbox value="1"/>
			<marina_lubrication value="1"/>
		</valuable>
		<cash value="999984670"/>
		<sandbox>
			<enabled value="1"/>
		</sandbox>
		<challenge>
			<ch_lee_mayhem>
				<score value="613323908.0"/>
				<stars value="5"/>
				<scoredetails value="613323908 voxels"/>
			</ch_lee_mayhem>
			<ch_caveisland_mayhem>
				<score value="613323908.0"/>
				<stars value="5"/>
				<scoredetails value="613323908 voxels"/>
			</ch_caveisland_mayhem>
			<ch_marina_mayhem>
				<score value="613323908.0"/>
				<stars value="5"/>
				<scoredetails value="613323908 voxels"/>
			</ch_marina_mayhem>
			<ch_mansion_mayhem>
				<score value="613323908.0"/>
				<stars value="5"/>
				<scoredetails value="613323908 voxels"/>
			</ch_mansion_mayhem>
			<ch_frustrum_mayhem>
				<score value="613323908.0"/>
				<stars value="5"/>
				<scoredetails value="613323908 voxels"/>
			</ch_frustrum_mayhem>
		</challenge>
	</savegame>
</registry>

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Created by Jahcksec



2 Comments

    • Really? the game has bombs? im going to see if it has bombs, that’s so cool!. i thought there was only pipebombs. oh, and i can’t help you, because i’m not so professional at fixing games or programs, im so sorry. if i were a professional i could help you but i am not a professional. im going to search the fix for you if i can.

      Good luck and have a great day.

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