Rocket League – Pro’s Camera Settings

In this guide, we will tell you what the camera settings used by professional players.

Settings Used By Professional Players

Lachinio

  • FOV: 110
  • Height: 100
  • Angle: -3.0
  • Distance: 230
  • Stiffness: 0.7
  • Swivel Speed: 3.2

Kronovi

  • FOV: 100
  • Height: 100
  • Angle: -5.0
  • Distance: 250
  • Stiffness: 0.0
  • Swivel Speed: 2.5

low5ive

  • FOV: 110
  • Height: 90
  • Angle: -3.0
  • Distance: 280
  • Stiffness: 0.6
  • Swivel Speed: 4.0

kuxir97

  • FOV: 105
  • Height: 100
  • Angle: -5.0
  • Distance: 250
  • Stiffness: 0.0
  • Swivel Speed: 2.5

Doomsee

  • FOV: 110
  • Height: 90
  • Angle: -6.0
  • Distance: 220
  • Stiffness: 0.9
  • Swivel Speed: 10

m1ke

  • FOV: 93
  • Height: 100
  • Angle: -2.0
  • Distance: 270
  • Stiffness: 0.25
  • Swivel Speed: 2.7

X3MW

  • FOV: 105
  • Height: 100
  • Angle: -5.0
  • Distance: 300
  • Stiffness: 0.45
  • Swivel Speed: 2.5

JHZER

  • FOV: 110
  • Height: 100
  • Angle: -3.0
  • Distance: 250
  • Stiffness: 1.0
  • Swivel Speed: 3.0

Gambit

  • FOV: 110
  • Height: 150
  • Angle: -5.0
  • Distance: 280
  • Stiffness: 1.0
  • Swivel Speed: 2.5

Linkuru

  • FOV: 110
  • Height: 130
  • Angle: -4.0
  • Distance: 330
  • Stiffness:1
  • Swivel Speed:3.70

Rizzo

  • FOV: 105
  • Height: 100
  • Angle: -5.0
  • Distance: 240
  • Stiffness: 0.2
  • Swivel Speed: 4.0

paschy90

  • FOV: 100
  • Height: 100
  • Angle: -5.0
  • Distance: 250
  • Stiffness: 0.0
  • Swivel Speed: 2.5

CoolCole96

  • FOV: 110
  • Height: 100
  • Angle: -3.0
  • Distance: 230
  • Stiffness: 0.70
  • Swivel Speed: 3.20

MarkyDooda

  • FOV: 105
  • Height: 100
  • Angle: -4.0
  • Distance: 300
  • Stiffness: 0.25
  • Swivel Speed: 3.20

Fyshokid

  • FOV: 90
  • Height: 100
  • Angle: -5.0
  • Distance: 240
  • Stiffness: 0.30
  • Swivel Speed: 10.00

Hakubai

  • FOV: 101
  • Height: 120
  • Angle: -5
  • Distance: 260
  • Stiffness: 0.00
  • Swivel Speed: 2.50

Be the first to comment

Leave a Reply

Your email address will not be published.


*