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HomeARMORED CORE VI FIRES OF RUBICON

ARMORED CORE VI FIRES OF RUBICON

Combining FromSoftware’s longstanding expertise in mech games with their signature action gameplay, ARMORED CORE VI FIRES OF RUBICON brings a brand-new action experience to the series. Players will pilot their mech in fast-paced, omni-directional battles, taking advantage of massive stages and their mech’s mobility on land and in the air to ensure victory.

Guides

ARMORED CORE VI FIRES OF RUBICON – Sea Spider (Ocean Crossing) S-Rank Build and Tips

September 9, 2023 0

The Build Basically you don’t want to be easily staggered and have enough energy to dart around it with AB. Useful Tips Start the fight with AB -> kick -> […]

Guides

ARMORED CORE VI FIRES OF RUBICON – All Endings

September 2, 2023 0

How to get Bad, Good, and True endings in ARMORED CORE VI FIRES OF RUBICON. Bad Ending Base Missions Good Ending – NG+ Base Missions NG+ Exclusive True Ending – […]

Guides

ARMORED CORE VI FIRES OF RUBICON – Guide to Defeat Ibis

August 31, 2023 0

How to Struggle with Ibis The Build Use a tank build with gatlings (both arm) and stun needle launchers (both shoulders). For the frame, equip with tank legs and big […]

Guides

ARMORED CORE VI FIRES OF RUBICON – Balteus Boss Guide (Easy Way)

August 26, 2023 0

Balteus in 2 Minutes Guide In case you’re having a hard time with Balteus. I made a build for the battle which could defeat him in under 2 minutes. Enjoy! […]

Guides

ARMORED CORE VI FIRES OF RUBICON – Maximum Control: Move, Aim and Shoot at The Same Time, All The Time

August 25, 2023 0

Controller layout to use all essential functions with minimal downtime. No need for the meme claw grip. TL:DR In “Game Settings”, change “Core Expansion Controls” to “Type A”. Explanation Basically, […]

Guides

ARMORED CORE VI FIRES OF RUBICON – How to Beat the Tutorial Boss

August 24, 2023 0

Having trouble with the boss of the tutorial mission? No, it’s not just you, the first boss is a big difficulty spike, and the next couple of missions aren’t remotely […]

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