Wartales – Best Starting Party and Bonus / Negatives

Best Starting Party and Bonus / Negatives

Note: Credit goes to wendigo211

I’d say the bonus combat XP is the best on region locked. Leveling in this game is very slow (not much XP per encounter), so any boost to XP you can get is welcome. For adaptive, probably the critical damage boost. You don’t really need con unless you’re running an animal heavy party. Armor+Guard matters a lot more than HP for humans.

Rest danger is probably the best disadvantage. More rest encounters=more XP and, as I mentioned, leveling is painfully slow in this game.

For your starting mercs:

  • Swordsman: Strong, Thick-Skinned, Drunkard
  • Warrior, Brute, Spearman: Strong, Bloodthirsty, Drunkard
  • Archer, Ranger: Nimble, Bloodthirsty, Drunkard

The reason for Drunkard is that you can remove it by not-consuming alcohol for 10 meals. You can’t do the same with other disadvantages.

Helena Stamatina
About Helena Stamatina 3208 Articles
I love two things in life, games and sports. Although sports were my earliest interest, it was video games that got me completely addicted (in a good way). My first game was Crash Bandicoot (PS1) from the legendary studio Naughty Dog back in 1996. I turned my passion for gaming into a job back in 2019 when I transformed my geek blog (Re-actor) into the gaming website it is today.

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